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Roughen Edges controls


    Adjust the following controls for the Roughen Edges effect:

    Edge Type

    Specifies how the effect is applied to the alpha channel. If you choose an option that uses color, such as Photocopy Color, specify the color using the Edge Color control.

    Edge Color

    Fills the effect areas with this color when you choose an Edge Type that uses color, such as Roughen Color.

    Border

    Specifies how far from an alpha channel edge the effect extends.

    Edge Sharpness

    Specifies how sharp or soft the roughened edge appears. Low values create softer edges, and high values create sharper edges.

    Fractal Influence

    Specifies how much of the introduced roughness is influenced by fractal calculations.

    Scale

    Specifies the scale of the fractal used to calculate the roughness.

    Stretch Width or Height

    Specifies the width or height of the fractal used to calculate the roughness.

    Offset (Turbulence)

    Specifies the portion of the fractal shape that is present in the Composition window, altering the shape of the distortion or roughness applied to your layer. Because the fractal shapes generated by this effect are infinite in all directions, the result that appears on the layer is only a small portion of the entire fractal. Animating the Offset control repositions the fractal, bringing a different portion of it into view. This alters the shape and texture of the roughness.

    Complexity

    Specifies the level of detail in the roughness. Higher Complexity values increase the detailed definition in the texture of the roughness. Lower Complexity values reduce the definition.

    Note: Increasing complexity results in longer rendering times. Reduce the Scale value rather than increasing Complexity to achieve similar results.

    Evolution

    See Evolution controls for the Roughen Edges effect.